You cannot make substitutions for quest items listed in RED.
The purpose of the Ranks of Honor is to experience all that
Dereth has to offer, and to increase knowledge and understanding through these
experiences. Enjoy the journey, and good luck!
All of the Quests are rank-specific, but some Quests for
higher Ranks require the completion of Quests from lower Ranks. It is
recommended that you review and research all the Quests before you start, as
some of the dungeons have level restrictions which may hinder you if you wait
too long. The Projects are listed in a separate section, following the
Quests.

Levels 1-20
- Obtain either the first 6 SoLL keys or the Four Stones of Jojji.
- Obtain any eight Explorer Society items.
- Retrieve Lilitha’s Bow and Arrows, the Dagger of Tikola, the Hammer of
Lightning, Tibri’s Fire Spear, the Mosswart Mucker Ice Tachi, Mi-Krauli’s
Jitte, or the Green Mire Cuirass and Yari.
- Obtain any eight of the following (levels 1-10 recommended): Red,
Blue, Green, OR Mire Phyntos Wasp Wing; Ivory, Jade, OR Swamp Gromnie Tooth;
Drudge Charm, Thin Gromnie Hide, Little Green Seeds, Red Letter, Gold Letter,
Reedshark Hide (any), Small Mattekar Hide, Wet or Dry Towel.
- Obtain any eight of the following (levels 11-20 recommended):
Pyreal Mote; Dark Speck; Cracked Shard; Wood Golem Heart; Swamp Stone;
Banderling Scalp; any Lugian Sinew; Mattekar Horn; any Armoredillo Spine; Tiny
Mnemosyne.
- Obtain the Baron’s Amulet.
- Obtain the Fiery Shield and/or the Superior Helm.
- Obtain the Barbed Fletching Tool or Obsidian Dagger.
- Obtain a (Esse/Sata) Sclavus Hide, (Linvak) Ursuin Hide, OR Large Mattekar
Hide (Any of these can be made into a coat, if you like).
- Obtain Dansha-Ki’s Ring or Dansha-Ki’s Gem of Portal Recall.

Levels 21-35
- Obtain the Impious Staff or the Focusing Stone.
- String any version of the Composite Bow that is NOT the best one possible
OR obtain all four of the Minor Atlan Stones.
- Obtain the Ice Heaume of Frore, the Hammer of Frore, or the Gelidite Robe.
- Create at least two Atlan weapons.
- Obtain the SoLL.
- Obtain the Skull of Avoren Palacost or the Empyrean Scalemail Shirt.
- Obtain the Quiddity Orb.
- Complete the Three Towers Quest.
- Obtain a Virindi Mask or a Mattekar Arm Guard.
- Obtain any eight of the following: Sturdy Iron Key; Dark Sliver;
Tiny Shard; Copper or Granite Golem Heart; Ravener Gut; Sclavus Tongue; Small
Mnemosyne; Undead Thighbone; Lich Seal; Ash Gromnie Tooth; Gold or Jungle
Phyntos Wasp Wing.

Levels 36-50
- String the 110%-mod, +6/+6, Bow V/BD V Composite Bow.
- Obtain the Shadow Captain’s Heaume, Empyrean’s Scalemail Shirt, or the
Heart of Shadow.
- Obtain a Virindi Amulet or Fragment of Singularity. (If you get the
Amulet, consider doing the quest twice, to donate one to a high-level helper).
- Obtain all four of the Major Atlan Stones and the Stone Tool.
- Obtain an Ash Tooth Dagger, Hamud’s Pyreal Katar, and Oswald’s Dagger.
- Obtain any eight of the following: Red or Blue Gem; Ravener Gut;
Idol Gem; Skeleton Skull (can be made into mask); Iron Golem Heart; Obsidian
Golem Heart; Black Stone; Niffis Pearl; Dark Revenant Thighbone; Large
Mnemosyne.
- Lead a quest for the Seekers. Scout the quest, write a guide, and see it
through.
- Obtain the Helm and Shield of Simulacra, or the Asteliary Orb.
- Obtain any two of the following: Bastion of Tukal, Crest of Kings,
Helm of the Crag, Sleeves of Inexhaustibility, Scepter of Might, Staff of
Clarity, Spear of Purity, Chorizite/Dispell potion, Hollow Weapon, or Ravenous
Weapon.
- Complete your GSA/GSC/GSK.

Levels 51-60
- Lead a quest for the Seekers. Scout the quest, write a guide, and see it
through.
- Obtain any two of the following: Hieromancer’s Armor, Boots of the
Vault, Globe of Auberon, Hieromancer’s Orb, Lightweight Tome, Sasalia’s Dress,
or Titan’s Mana Charge.
- Obtain any one of the following: the Ashbane,
the Scroll of Aerlinthe Recall, Aerfalle’s Palium, or the Staff of
Aerfalle.
- Obtain the Black Fire Stone, the Sacrificial Dagger, or the Ring of
the Watchman.
- Obtain any Shendolain item.
- Receive your Adventurer’s Title (higher one).
- Obtain Sword of Lost Hope or Infusion for SoLL.
- Obtain a Sclavus Helm or Ursuin Helm.
- Obtain the Healer’s Heart.
- Obtain the Overlord Sword or a Singularity Weapon.

Levels 61-70
- Obtain a Scroll of Dark Rain.
- Obtain any OTHER of the following: the Ashbane, the Scroll of Aerlinthe
Recall, Aerfalle’s Palium, or the Staff of Aerfalle.
- Obtain OTHER of the following: the Black Fire
Stone, the Sacrificial Dagger, or the Ring of the Watchman.
- Obtain an Aerlinthe T-shirt (this last item
MUST be obtained solo).
- Obtain any eight of the following: Diamond Heart; Vial of Organic
Acid; Niffis Shell; Virindi Key (any); Tumerok Banner (complete); Dark Blue
Plant (Colban) or Purple Plant (Relanim); White Phyntos Wasp Wing; Dark Shard;
Small Shard; Wisp Heart (any).
- Obtain the Shackles of Obedience.
- Obtain the Quintessance Sickle.
- Obtain a Crystal Sword or a Quiddity Weapon.
- Solo a monster that is extraordinarily difficult for you. Ideas (not
limited to these options): Silver Tusker, Rampager Tusker, Dark Magus,
Ascendant Drudge, Coral Golem, Vapor Golem, Virindi Executor.
- BONUS: Lead a quest for the Seekers. Scout the quest, write a guide, and
see it through. You may do this up to THREE TIMES, to count for THREE CREDITS
towards your rank.

Levels 71-80
- Complete ONE school of VII's (all spells, even "useless" debuffs). BONUS:
A complete Creature Enchantment spellbook counts for TWO credits
towards your Rank, due to the incredibly large number of spells. You may
trade for SIKs and scrolls, but you are encouraged to get as many as you
can, yourself.
- Lead the Upper Level portion of the Virindi Amulet Quest (not necessarily
with Seekers).
- Lead the Shendolain Quest (not necessarily with Seekers).
- Obtain a Diamond Shield.
- Obtain Gauntlets of Marksmanship.
- Obtain a Tundra Mattie Robe or a Dread Ursuin Coat.
- Defeat Lady Aerlinthe (Your name is the one
broadcast around the server).
- Explore Singularity Caul Island and inform us
all of its purpose.
- BONUS: Obtain a complete set of Hilted Weapons. One credit per weapon, up
to four.
- BONUS: Lead a quest for the Seekers. Scout the quest, write a guide, and
see it through. You may do this up to THREE TIMES, to count for THREE CREDITS
towards your rank.

Levels 80+
If you are above level 80 and have received the previous,
successive ranks, you are automatically given the rank of Lord! Congratulations!
You are VERY much encouraged to continue participating in the rank quests,
particularly in an organizational and leadership capacity. If you are a glutton
for punishment and want to receive an even higher rank, I’m sure we’ll figure
out something for you.
- Write a story about your character. Include the history behind your name,
details of your past in Ispar, your skills (and why you chose them), your
goals (and why they’re important for your progress), and of course, your
personality. Consider starting a chart to keep track of your progress, or
keeping your records in a file somewhere. They may come in handy in the
future.
- Design a website for your character. Include stories you have written, any
art you have composed, screenshots of quest items you have obtained, etc; your
special scrapbook of your achievements. Note: The initial creation and setup
of the website counts for one credit (choosing an appropriate background,
color scheme, font face, layout). If you post subsequent character-specific
works to it, they each count for a credit.
- Visit one Sho town, one Aluvian town, and one Gharu town. Write about your
observations regarding the similarities and differences between them.
- Create a tour guide for any town. Visit the local scribe or barkeep and
learn some of the local lore. Take screenshots of the town, its most notable
NPC’s, and the surrounding landscape. Describe what you think is the best
hunting spot or dungeon in the area.
- Write a general guide to any dungeon, your favorite outdoor hunting spot,
or a strategy guide for some aspect of the hunting process (“The Do’s and
Don’ts of Bunny Hunting”). Describe the monsters, what loot they drop, and the
best weapon type to use. If there is a quest involved, briefly describe
it.
- Create some Lore about the history of the Seekers Guild. How did we come
together? What cosmic forces combined so that we all met up in the same place
at the same time?
- Write lore about a Guild-sponsored event. What motivated the guide to
organize it? Who participated, and what was their motivation? Did anything
unexpected happen?
- Write a story about an honorable deed performed by another Seeker.
- Choose a personal, lifelong goal for your character and write about it.
When you’re not busy leveling, what are you up to? What is the reason Asheron
called you?
- Invite another Seeker to explore a new hunting area or dungeon with you
that is reasonably challenging for your level, and then gradually work on your
skills so that you can solo it by the time you reach the recommended level cap
of the rank you are working towards. Write about your adventures.
- Create art associated with your character. Draw a self-portrait, or an
original sketch based on a screenshot.
- Write a quest guide. Include a thorough walkthrough of all the necessary
preparations, dungeons, and NPC locations. Include information about the stats
of the quest item, what critters you will encounter, how long it will take if
everything goes well, and what kind of group would be best (if a group is
needed). If you are doing this as part of a Guild-sponsored quest that you are
leading, this is a required step of that process and does not count as a
separate credit.
- Perform an extraordinarily good deed for someone and write about it. Don’t
be afraid to brag a little.
- Assist another Seeker in obtaining a quest item (that you already have or
aren’t interested in having) or recovering a corpse (or corpses), separate
from going on a Guild-sponsored quest. This is a wonderful opportunity for
players of higher rank to assist players of lower rank in their
progress.
- Research a specific piece of lore and present an essay of your findings
and interpretations.
- Multi-character development. Create at least two characters of different
classes (archer, mage, and warrior), and develop each to at least level 25.
Write about your observations.
- Write a story that pulls some aspect of real life into Dereth. Think about
what is affecting your life at any given time, and write about how your
character would react to that situation.
- Write a guide for how to make a character like your main. Why did you
choose your particular skills, and what purpose will they serve? Persuade your
audience that your character is the best possible character they could have
(“My character has Thrown Weapons, Cooking, and Assess Person specialized, and
this is the BEST character you could possibly have!”). Discuss the future
development of your character, and chart his/her progress.
- For the mathematically-inclined, write an essay explaining the Math behind
some aspect of skill development or a quest. Ideas (not limited to these
options): a) Carry out a scientific experiment to determine, for example, the
mote drop-rate for various types of golems; b) Mathematically project the
progress of your character and then chart it as you go along; c) Choose an
aspect of the code and elaborate on how it works/doesn't work/could be better
or more efficient; d) Write a program that supplements AC, but isn't
necessarily a 3rd-party program (doesn't directly interact with the
client).
- Create a real-object resume for your tradesmule. Alchemist has a complete
set of oils and dyes, a HQ Ingot, an excellent oiled string, plus the Alchemy
Hat; Fletcher has a complete set of all the arrow types (including barbed and
crystal-tip), carved bones, and the Fletcher Hat; Cook has a complete set of
dyed robes, expertly cured sinews, a variety of mouth-watering dishes, and the
Iron Chef hat.